Metadata, PRISM, and the Surveillance State

UPDATE Seriously, just go watch this video with the whistleblower who is the source all the below.

I've been tweeting up a storm and got a couple questions along the lines of "what do you think of PRISM?" so I thought I'd sit down and exercise my ability to explain in long-form what I think is going on, and what it means.

The News

Late last week, Glenn Greenwald broke a story at the Guardian about how the NSA — the National Security Agency; the camera-shy and more data/computation driven cousin to the CIA — was collecting phone records for millions of Americans:

National Security Agency is currently collecting the telephone records of millions of US customers of Verizon, one of America's largest telecoms providers, under a top secret court order issued in April.

The order, a copy of which has been obtained by the Guardian, requires Verizon on an "ongoing, daily basis" to give the NSA information on all telephone calls in its systems, both within the US and between the US and other countries.

Then, the day after the Guardian and the Washington Post published stories based on leaked documents about a program called PRISM which allows the US and UK intelligence services to mine data from popular internet destinations:

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Arts, Sciences and Sufficiently Advanced Technology

Reading a bit of trashy sci fi over the past weekend — good "hardboiled cyberpunk" about the encoding of consciousness into data and transferring between physical bodies as a way of managing interstellar exploration — while traveling in Mexico got me thinking about the old "sufficiently advanced technology is indistinguishable from magic" argument. I think I came up with some good riffs, and even some navel-gazing about me and my weird mercurial career, so here goes.

It's easy to dismiss outlandish ideas about interstellar travel as flights of fancy, and indeed there are good physics reasons to be skeptical we'll make it beyond the Solar System in any real way in the next few generations. But that also kind of misses the point. The original quote by Arthur C Clark is meant to position us as "people of the past", encountering some awesome technologogy of the future, possibly alien. How can we not react with awe? But what about all that we've learned to take for granted already? There's another threshold which we pass over when fantastically complecated and difficult processes become six or seven-sigma reliable and ubiquitous, things like Big Macs or indoor plumbing. You go from magic to assumed fact of life.

Take for instance the MP3 player going poolside on a carribean beach resort, playing Elvis. Here you have a device manufactured from raw materials that might come from three continents (rare earths, etc), forged into components in a number facilities about 8,000 to 10,000 miles away, assembled and delivered via an international shipping and retail process that is literally hundreds of thousands of people's jobs to operate.

Linkage

I've been slammed against the wall. No time to blog, but I've run across a bunch of links that are working through the back of my mind. Collecting them here so I don't forget:

The Locust Economy

The Case For Less

Bitcoin, Energy and the Future of Money

The Moral Limits of Markets

Destructo Salon: Does Matthew Yglesias Enjoy Murder?

And this quote from Atrios:

The full employment fairy will help, if it ever arrives, but I'm just not sure it can when we have a nation of low wage workers and a political class who has no understanding of what that's like.

Imagine what I'll have to say!

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On The Ethics of Knowledge Work

Recently I tried out the service "99 Designs", largely with good results. However, this got some pushback from peers of mine in the web development community, which prompted a good bit of thinking on my part about the various ethics and contingencies of Knowledge work and Digital Labor. So, here goes.

First Principles

I'm sympathetic to the "No Spec" movement, especially when considered in the historical context of design and creative as a profession. To this day, much of the business of design involvs doing the work first, "on spec", and then only getting paid if the client liked it. If you're a fan of Mad Men, you've seen this. Don Draper forces Peggy and the gang to pull an all-nighter in a desperate bid to try and land a big new account. It's a staple of the show.

At its most extreme, the spec work process requires a completely finished product before payment, and a buyer will solicit this from several different individuals or firms, ultimately choosing only one to get paid. Or in the ultimate dick move, choosing nobody and "taking the campaign in-house" — which usually means stealing the best ideas and assets but handling the final execution internally, without paying anyone.

Clearly, this is no bueno: as one of my internet heroes Mike Montiero says, "F-you, pay me".

But, It's Maybe a Little More Complicated

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